Greenville 1989 by Kosmos takes gaming groups on a cooperative mystery adventure. A seemingly idyllic small town suddenly turns into a dark parallel world from which players must escape together. Designed for 3 to 6 players, the game combines action-based communication with atmospherically illustrated picture cards. In each round, a different person takes on the role of the game leader, ensuring changing perspectives and ongoing dynamics. To master the escape, the thoughts, descriptions, and moods of the group members must be interpreted attentively. A game lasts about 30 to 60 minutes and offers exciting puzzle and narrative elements.